EMMA TETHRAIN
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I started out by smoothing out the landscape by the edge where you are going to jump to the first jellyfish so that the landscape is more flat. I made sure the shells that are along the island side were attached to the landscape and in good heights. Added rocks to that the player get get up here instead of the Shells. Fixed foliage that were stuck in the ground. I went on to adjust the jelly bounce challenge. I made Franc playtest the part after I had done a lot of work. I noticed that I had adjusted it to the flow that I had when playing through so seeing Franc play really helped. I finished the Jellyfish area, the gameplay is fully functioning. The entire jellyfish bouncing challenge is done. I also trimmed the landscape and made sure the landscape had a rock asset that is "carrying" it so that there aren't any edges of the landscape showing. Removed random flying rocks. I edited the last platform the player will be on on the jelly area as well. I blocked the players view with bushes so that the player will see the flying platform that will take them to the top of the mountain and to make it extra clear I added a bug on top of the flying platform. I removed the last of the landscaping that were visable. Landscape fix. I went over the entire area and fixed all of the landscaping. Changed the size of the rock under the mushroom to the left in the picture so that the player can jump up there easier. I adjuster the sell as well and the foliage around it. I adjusted the plant without texture. Since nobody has done anything to this area I made a fix for now. I also adjusted the height of the collectable bugs that are between here and the start point, before they touched the feet of the player but now the player avatar goes right onto them. I looked into the waterfall and how to make it work. It's not going to look great but I'm going to prepare as much as I can so when possible I can implement it quickly. Added more rocks to cover the inside of the cave. I worked hard on putting up rocks on the inside of the cave area. I also made sure the Teddy Bear room had a roof. There is still one area I need to cover in there. And there are still rocks missing out here in the open cave as well. I adjusted the assets that were part of the gameplay as well so that they fit on the new rock walls.
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November 2023
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