EMMA TETHRAIN
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Today I continued with making changes in the layout in the Night Level. Changing the landscape to make it easier to travel on and also moving around rocks so that they don't block the players path and so on. I also made a Trello card where I add notes about bugs that I've found and that needs to be fixed and who's responsible to fix the task. What the edge looked like when I started on it. Fixed look. I also used a point light so I could see everything clearly, and so I noticed a bump in the landscape which I fixed as well. Now it looks better! I still aren't finished with smoothening out the landscape that connects to it so I will continue with that. I smoothed out the landscape leading up to the edge so it looks a lot better. I've heard from others and I've also noticed it myself that it's hard to know where you're supposed to go in the level. So I decided to try and place light sources to guide the player. I also started to rearranging some of the foliage on the ground that was blocking the path the player was walking on, to further guide them with the environment. Before the foliage blocked the pathway so I rearranged them more towards the sides. I'm also going to add a material that is a walkway to the landscape in the future. Replaced the placeholder doorframe with rocks. Here is what it looks with the door. More foliage blocking the way. Nothing that guides the player to the jellyfishes. Moved foliage and adjusted the landscape. I made a pathway that will lead the player to their destination.
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November 2023
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