EMMA TETHRAIN
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Our studio logo that Felicia made today! Today I supported Alfonso's group "Monster Wash" with their structuring of the art aspect, and I also gave them my GDD for Burglar as a reference template since Lukas who was tasked with writing their GDD had written it in a storytelling format, which I personally would not have been happy to have to read through every time I needed to find a simple instruction. So I had a meeting at 10.00 with Alfonso and the Monster Wash artists to help out structuring them. And also a smaller "pre-meeting" where I helped Alfonso, Magda and Felix with structuring their work and what to bring up at the meeting and I encouraged Alfonso to dare to take place in the project. Since Lukas was away I told him to make decisions because they need to be made. Just like Fanny taught me in the first game project. I'm happy that I could help, even if it was just a little. I hope their game goes well!! I managed to work a bit more on my puzzle. But I feel like with Melinda's puzzle she made today, maybe there is too much focus on teeth-related puzzles. I'm afraid it will be too much of the same thing so maybe I'll change the idea. Melinda's puzzle! We started installing Unreal on our computers. The people left are; Felicia, Me, Oskar, Kevin and Viktor. Me, Melinda and Linus (designers) and Lucas and Felicia (artists) had a meeting at 14.00 where we discussed narrative. We got access to out dev kit today as well so that was exciting, and I'm in charge of it so I'll make sure it is well taken care of! Teeth and Skull made by Felicia! Floor material made by Lucas! Toilet made by Lucas! Lantern made by Ellinor! Lockpick tool set by Wille! Cigarette, Ashtray, Candle, Candleholder and Toilet paper holder by Wille! The safe Loke finished yesterday!
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